Samurais attended the Unreal Fest in Prague, diving into a wealth of fascinating insights and updates. Hosted by Epic Games, the event was a treasure trove of knowledge.
In the following post, I will show you the game performance using NIS on Nintendo Switch. We will use Epic’s showcase project Stack O Bot as our benchmark.
In the following post, I will show you the game performance comparison between different FSR modes on XSX and PC. We will use Epic’s showcase project City Sample as our benchmark.
In the following post, I will show you how to use UE5’s CommonUI plugin to build a User Interface. We will create a simple Pause Menu with settings that work on PC and console.