Samurais attended the Unreal Fest in Prague, diving into a wealth of fascinating insights and updates. Hosted by Epic Games, the event was a treasure trove of knowledge.
In the following post, I will show you the game performance using NIS on Nintendo Switch. We will use Epic’s showcase project Stack O Bot as our benchmark.
In the following post, I will show you the game performance comparison between different FSR modes on XSX and PC. We will use Epic’s showcase project City Sample as our benchmark.
In the following post, I will show you how to use UE5’s CommonUI plugin to build a User Interface. We will create a simple Pause Menu with settings that work on PC and console.
Have you ever wondered what happens to the Player’s Pawn when Player logs out of the multiplayer game? You are right – it disappears. That’s ok if the Pawn is Player’s character.